Methodology for Analysis of the Deformations of a Wetsuit Using 4D Scanning and FEM Simulation

Authors:

Nikolay PEEV 1, Yordan KYOSEV 2

1 EduQuest Ltd., Sofia, Bulgaria;
2 Chair of Development and Assembly of Textile Products, ITM, TU Dresden, Germany

DOI:

https://doi.org/10.15221/24.16

Full paper:

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Abstract:

As a recently established field, 4D body scanning offers significant potential for application in the clothing development. It enables various forms of analysis of the movement of a body, without having to physically interact with it or destroy it. The objective of this study is to identify the most optimal sequence of stages for preparing a sample for analysis and following scanning and FEM analysis. A body-clothing interaction between a neoprene surfing wetsuit and a person was taken as an example scenario to apply the steps on. The chosen example outlined various weak spots in the methodology at every stage of the process. The following issues were identified and subsequently addressed: failure of the homologous mesh generation process following 4D scanning, suit detection failure during scanning, suit digitalization, and complications associated with the simulation modelling process. Two separate material testing techniques are applied, ensuring that accurate material properties are obtained for the simulation phase. Each stage is discussed, outlining all assumptions and limitations taken into consideration. The results present a proposal of the most efficient analysis algorithm, including all issue workarounds. The methodology presents a method for improvement of higher performance wetsuits, by establishing precise simulation models and using high speed (4D) body scanning techniques.

How to Cite (MLA):

Peev, Nikolay and Kyosev, Yordan, "Methodology for Analysis of the Deformations of a Wetsuit Using 4D Scanning and FEM Simulation", 3DBODY.TECH Journal, vol. 1, Oct. 2024, #16, https://doi.org/10.15221/24.16.

Presentation:

VIDEO availble in proceedings

Details:

Volume/Issue: 3DBODY.TECH Journal - Vol. 1, 2024
Paper: #16
Published: 2024/10/30
Presented at: 3DBODY.TECH 2024, 22-23 Oct. 2024, Lugano, Switzerland
Proceedings: 3DBODY.TECH 2024 Proceedings

License/Copyright notice

Copyright © 2024 by the author(s).
This work is licensed under a Creative Commons Attribution 4.0 International License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.
The papers appearing in the journal reflect the author's opinions. Their inclusion in the volumes does not necessary constitute endorsement by the editor or by the publisher.


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